This year, everyone’s favourite tragic magical girls (tragical girls?) came back for a glorious, colourful, epic feature-length continuation of the adventure that first captured our hearts in 2012. Puella Magi Madoka Magica: The Rebellion Story has been subject to a lot of scrutiny over the few months since it came out, and I know I’ve talked about this movie before and had a bit of a gripe and grumble about various aspects of it. Having watched it a few more times, I want to scoot back and have an objective look at this thing, what it means for the Madoka Magica story overall, and what it’s trying to tell me and the fanbase as a whole among all that colour, fan pandering, performance motifs and punch-in-the-nose of an ending.
First and foremost, I have to heave a little sigh at the fact that Rebellion Story even exists, which is no insult to it in and of itself but simply part of my instinctive disdain for anything created simply as a cash cow. Especially in an attempt to continue and franchise stories that were already distinctly finished. Madoka Magica is an interesting case in that it actually sets up a world that has multiple repetitions of the same plot due to Homura’s time travelling—thus, you can create an infinite number of plot and character combinations within the framework of the series and have it all be feasibly canon, since the storyline as we know it has happened so many times before that really, anything goes. It’s perfect for a visual novel medium, hence the creation of the PSP game, since Homura literally just goes back to her save point every time she gets a bad end. That is her life.
All that considered, it seemed a bit odd to me that the creators would choose to continue the story from where the series finished rather than explore an alternate timeline, but also makes sense because the audience would rather check out what those characters are up to now. Madoka Magica’s ending was in no way a shiny happy one for everyone, but its open-ended-ness still gave a sense of peaceful conclusion. Continuing the story meant shaking up or shattering the new status quo, and that meant more trauma for the characters we’d supposedly laid, in story terms, to rest. That’s what gives you a plot, after all. Though, as a fandom cash cow, Rebellion Story could have been nothing but happy frolicking and its audience would have been pleased. Continue reading