Let me tell you a story about art, asexuality, and Anna Karenina.
Kathryn Ormsbee’s 2017 young adult novel Tash Hearts Tolstoy broke my heart and put it back together in the way only a good book can. It has everything you could want from a coming-of-age story: the last summer before graduation, familial conflict, heart-tugging romance, road trips, college anxieties, profound realisations set to pop-rock music, the power of friendship … and the personal story of one ace teenager navigating life and love. That last part, you don’t normally see.
Read the full post on The Asexual!
I can pinpoint the moment when I started down the path to identifying the way I do now: an 18+ visual novel about incubi and succubi helped me realise that I was ace. It sounds quite ironic, but I promise it’s a positive story, as opposed to my having played a game with such terribly-written erotic scenes that I was put off the idea of sex forever (which, while that isn’t really how sexuality works, would be a reasonable response to some of the bad erotica out there). No, the game in question, Cute Demon Crashers, which I played for the first time back in 2015, is a sweet, gentle, fun little interactive story of loneliness and love demons, and one of the first pieces of media to explicitly say to me “you should only have sex if you want to.” Much of the world runs on the assumption that everyone does want to, which filters down into our fiction in many forms both benign and insidious. It was an assumption I had adopted into my own mindset and my own relationship, and it was an assumption that this indie game helped me realise did not fit me.
Read the whole piece over on The Asexual!